About Me

From when I can remember, I have always had an affinity for programming and the inner workings of computers and from my early teens dabbled in all manner of programming from Pascal to Actionscript to C++.


In high school, my interests started to gravitate towards game programming and implementing physics and motion within graphical applications, creating several simple flash game prototypes in the process.


I am a recent graduate of The Art Institute of Vancouver's Visual and Game Programming program. During my time at AI, I learned some of the ins and outs regarding game development and design, collaborated and created a full XNA game with a team of artists, designers and programmers and created several C++ and C# applications relating to game developement.